STEAM ASOSIDA FIZIKA FANIDA TABIIY HODISALARNI VR/AR TEXNOLOGIYALARI ORQALI O‘RGANISHNING DIDAKTIK IMKONIYATLARI
This article analyzes the didactic opportunities for studying natural phenomena in physics through VR/AR technologies based on the STEAM approach. Explaining complex processes such as the refraction and reflection of light, motion of bodies, electric and magnetic fields, sound waves, and heat transfer through traditional methods may make it difficult for students to form a complete understanding. VR/AR technologies, however, provide opportunities to observe, model, and study these phenomena experimentally in a three-dimensional (3D) environment.
The STEAM approach ensures interdisciplinary integration in physics education and helps students understand the scientific essence of natural phenomena, create virtual models, and justify physical laws through calculations and graphs. This approach develops students’ cognitive activity, interest, practical skills, and independent thinking, while also helping them form the competence to apply theoretical knowledge in practical situations
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