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AI AND GAMIFICATION EMPOWER FOREIGN LANGUAGE LEARNING

Artificial intelligence, gamification, multilingual education, foreign language, pedagogy.

Authors

  • Fazila ARTYKBAYEVA PhD, Head of the Department of World Languages, Institute of World Languages, Tashenev University, Shymkent,Kazakhstan,, Uzbekistan
  • Shakhlo NARALIEVA PhD, Head of the Academic Mobility Department of Tashenev University, Shymkent, Kazakhstan,, Uzbekistan
  • Zhannat MIRZAKHMEDOVA Master of Pedagogical Sciences, senior lecturer of Institute of World Languages, Tashenev University, Shymkent, Kazakhstan,, Uzbekistan
  • Guldar TURSYNOVA Master of Pedagogical Sciences, senior lecturer of Institute of World Languages, Tashenev University, Shymkent, Kazakhstan,, Uzbekistan

The study examines the impact of integrating artificial intelligence and gamified digital platforms on grammatical competence among university students. Using an experimental design, results from control and experimental groups across five academic disciplines were compared. The methodology combined quantitative analysis of grammatical gains, motivation, and behavior with qualitative insights from interviews and journals. Findings reveal significant improvements in grammatical productivity, engagement, and intrinsic motivation in the experimental group. A positive correlation was found between digital activity and academic achievement. The proposed model, combining cognitive, motivational, and technological elements, proved adaptable in multilingual settings. These results support personalized feedback and game-based learning mechanisms. The model aligns with Kazakhstan’s digital education strategy and offers practical value for educators, EdTech developers, and researchers in linguodidactics and educational psychology.

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